I'm creating an animation studio today

Well that’s certainly a sentence I have never read before.

I know, whatever happens with the animation studio, this thread delivers.

“If it weren’t for my horse, I wouldn’t have spent that year in college.”

So the going rate for a 5 minute short is $15,000. That means 4 webisodes would be $60K, with ad revenue in the hundreds of dollars. Just kidding, animation industry! I can get writers and voice over artists for great prices, it’s the animators that want a king’s ransom. And this is why studios don’t take chances on unproven formulas. There is just no money in it without merchandise tie ins.

I thought you had no need for animators.

That’s stop motion, I would guess? The rates I know for 2D animation are higher. Animation is very, very labor intensive, with very very few people having the skills to do it really well. There are far more writers (and unspeakable amounts of actors) than animators.

But if you are going for a comedic feel, maybe you can get by with second rates begginer animators? I don’t know, but try to explore options…

I still don’t understand how using Lego for this will make it more entertaining. Given the subject matter, it sounds like live action would be cheaper for basically the same end product. If the writing isn’t good on its own terms, Lego won’t save it.

So I’m going to Stoopid Buddy’s (they made Robot Chicken) 10 year anniversary party in Hollywood in a couple of hours. If there are any QT3ers in LA, I’m not doing anything in particular after. This Uber thing makes you very flexible and mobile. Hollywood!

Zylon, to answer your question stop-motion animating, LEGOs in particular, is what I know. I started the website Brickfilms.com years ago. I love LEGOs more than anyone alive, I am a LEGO prophet seriously. When I was interviewed by the NYT about LEGOs (both times), I poured out to them how much I love animating little plastic figures. Plus I know all the best guys in the industry. I’m hoping to meet two more of them tonight who got started with brick fiming. I also love, love, love public critical commentary and science. I’m a STEM guy through and through. I’m refining the idea as I go. After an entrepreneur mentoring meeting this week, now I’m thinking it should be less like The Daily Show and more like lego Cosmos with the political snark turned up to 11. Like if Bill Maher and Dennis Miller wrote Cosmos. Hell, that’s not a bad idea. How do I meet those guys?

You mean you’re a source of profit for the company, surely.

Lol. What a typo. Yeah if I play my cards right Obama will pass legislation funding Lego or other plastic bricks in every science classroom. That should make them some money. Anyway I meant prophet. :)

Woo hoo! My first Hollywood party! Gave some money to Operation Smile, the org they were promoting that night.
Met some cool animators. Bid on some Robot Chicken artwork. Yay!

So after long discussions with my wife, she has decided I will persue the AI thing instead of the animation thing. I’ll swing back to LEGO animation once the AI company has some revenue. Meeting with a Maya expert and an AI expert next week. Exciting!

Best of luck, ElGuapo.

Just to note, if you achieve successful, high-quality automated 3D animation anytime in the near future, there’s gonna be a lot of creepy dudes on the internet willing to give you goofy sums of money for access to it ;)

Good luck ElGuapo! Scary but exciting!

I just found this thread!.

All I can say (based on the first post) … IS ABOUT TIME!. Theres always room for political commentary, social commentary, informational porn, numbers, animations,… A graphic and a table can contain the same information, but even a 5years old can understand the graphic. Giving visuals to ideas and events really illuminate stuff and make clear things that where previously obscure.

Good luck and have fun! :D
Kick hard and aim for the genitals :D

Break a leg, ElG.

Thanks guys!

So I think I’ve determined we are going to use Blender as the renderer and Python as the language the AI will be built in initially. I have most of the algorithms written I just need to translate them into an actual language. An interpreted language like Python will be able to push scripts to Blender after simming them. I think we will probably be using quaterions to push the keyframe data to Blender, running the actual decision paths in Python.

The AI will basically be like Fallout 4 playing itself without player/user input. Except the base animations will be rendered in animatics without texrures and advanced rendering. That would be done after you “approve” an animatic.
This thing will create thousands of animatics and a co-director will pick from them. I like Blender and Python as they are both open source.