Yeah, I tend to agree that “look how we do our former games wrong” probably isn’t the right message. Though the actual developers are a fully owned subsidiary of Epic, that still seems like a weird move that doesn’t set a great precedent for partners.
Considering that their stated goal is putting resources towards other things, I’m also not sure how much effort you actually need to contribute to … leaving a game on the Apple Store? I guess you still need a guy doing support emails and such?
Sounds like one of those cases where a suit wants to focus on ultra profitable things instead of the merely profitable.
While technically correct for the bottom line, there are subtle downsides to these kinds of things from a customer or developer relationship perspective. Oh well.