I figured this now deserves its own thread! It is being developed by Paradox Tectonic led by our very own Rod Humble.
Early Access is September 12
Announcement Trailer below:
But there’s also a 25m announcement event video:
You can preorder on Epic Games now, Steam is currently wishlist only.
Some first impressions:
- Interesting that they are going for a more realistic look relative to the cartoony look of Sims 4.
- There seems to be a heavy emphasis on modding and creation tools.
- It does not look close to being finished (which is fine!). To compete for the sims demographic I think the game will need to have high polish.
- It is yet to be confirmed whether you can trap people in swimming pools by taking away the steps.
I hope they hire seanbaby to do a follow up article to this gem using Life By You:
They really hit on the idea of no limits, do whatever you want. I feel a tension between that and the idea of a simulation which needs constraints so that things matter. I’ve been a little disappointed ever since the Sims 1, because I was hoping it was more like Sim Ant but with humans. Or Dwarf Fortress, as a later example. But you kind of have to to make your contraints in the Sim games.
Though they also emphasize all the NPCs are playing by the same rules. There’s kind of a line between ‘mod it to do whatever you want’ and ‘do whatever in the game sim’ and maybe that’s how they can do both.
I’ve seen plenty of interviews and forum posts and Rod Humble has thought about that tension 10x more than I have, so I have faith he’s gonna pull off something interesting.
Not my cup of meat, but I wish Rod all the luck in the world.
Who’s up for some Rod Humble, by Paradox Tectonic?
This is a great decision in my opinion. The delay seems to be related to wanting to improve the game’s visuals and UI.
This seems to be generating some mainstream interest - I was pleased to see an interview with @Rod_Humble pop up in the Guardian: