It’s The Game That Would Not Die. It’s been around for about five years now at about four different development houses. Sinister Games in Raleigh (just down the road from wumpus!) took it over about a year and a half ago. Ubi really seems to want to make it a AAA title… after the success of Splinter Cell, they expanded the team at Sinister and hired a bunch of the better guys from iROCK.
You can see the wheels turning in the executives’ heads. “Hey, it’s sorta like Grand Theft Auto. You drive around and smash other cars, and you can get out and run around.”
Just asking again, a lone, pitiful voice in the wilderness: “did anyone see loose cannon at E3?” I’ve just about given up hope on this game – a game which, two years ago, I was drooling over. sigh