I’ve seen this mentioned in the board game threads as well as the Kickstarter thread, but it seemed worth having it’s own thread for current and future discussion.
First, if you’re just reading this, like Marvel United, and want to get in on the Multiverse Kickstarter, at the time of this post you only have about 8 hours left to back it.
https://www.kickstarter.com/projects/cmon/marvel-united-multiverse
I’ve got several questions about the game, some related to the Kickstarter and some not.
I bought the original base game and the Enter the Spider-Verse expansion off Amazon, and I picked up the base game of the X-Men series from a local shop. I’m on the fence about whether or not I want to get in on the latest Kickstarter. I went ahead and backed it for $5, and I think that will buy me another month or two after the project is funded to decide if I actually want to add more to my pledge and buy any/all of the new game or the few previous add-ons offered.
I’ve played five or six games and I like it enough to still be at least interested in getting further into it—whether that means hundreds of dollars in the latest KS, tracking down elusive secondary market expansions, or just a couple more retail expansions here and there remains to be seen and is why I’m making this thread.
How do you play solo?
I’ve only played this solo so far, and I’ve followed the “SHIELD” rules where you control three heroes, but use a single hand and deck of the combined heroes’ cards.
In one of the games I played—Sabertooth as the villain from the X-Men set—I was dead on the second villain’s turn. I couldn’t tell you the specifics exactly but the way Sabertooth plays and targets heroes, his turns unfolded in a way that would’ve been unlucky in any game, but if it were an actual three player game would’ve just set them back significantly. Because of the single shared hand in solo mode, it actually ended the game for me. I played again immediately and beat him, but it did make me wonder if there are villains or expansions that are just not well suited for this solo mode.
As I understand it, the new KS introduces “Commander” mode for solo, which only has you controlling a single hero on the board, but with cards from four different heroes making up your deck, or something. I don’t know if this is better tuned for solo play or what.
I also considered simply playing all three or four player’s hands separately for solo. Treat it like a normal four person game, but I just run all the heroes on my own. In at least the content I have, there’s never any secret info between players.
Anyone have any experience of their own with playing the game solo that they’d like to share? I think I’d be playing it solo more often than multiplayer, but hopefully not exclusively.
What expansions are worth checking out?
As I understand it, some of the past expansions remain available through retail channels, and some are only available in the secondary market as they were Kickstarter exclusives from the previous campaigns.
Setting aside availability for the sake of discussion, what are the most interesting expansions to play?
Am I crazy for wanting to get everything in the latest KS?
I do have plans to play this multiplayer with some friends before I have to make a decision about whether I actually want to up my pledge and buy any or all of the latest KS. To briefly summarize, the new KS offers a new base game, several expansions, and optional purchases of the previously released (but no longer available) Fantastic Four and Sinister Six expansions, as well as optional buys of all the KS stretch goal heroes/villains for both the original and X-Men sets.
I’m absolutely tempted to buy all of that. If I leave out all the “upgrade” add-ons like plastic tokens, cardboard locations, and a play mat, just buying all the content I don’t have, it would put me at like $670. Kind of crazy, I realize. I recognize objectively that I’m being manipulated by the limited availability of KS stuff and my own love of Marvel. If this exact same game was just recreated with a different IP attached or generic super heroes, I wouldn’t be considering this at all. I know that, but hey, I like what I like. Less drastic but still expensive, would be to buy the Multiverse base game + the two reissued KS exclusive character collections from the first two expansions. Those seem like the most expensive things to track down on the secondary market currently, and I could still pick up some expansions at retail later, or pick and choose specific expansions to hunt down in the secondary market. Or I could get none of this!
And at the end of the day, my wife could shoot down the whole idea! She’d roll her eyes at the way I was spending my “fun money”, but she might actually object when considering the sheer bulk of what I’m considering. It would involve getting rid of some old games or putting some into the attic or something to not overflow from our existing limited game storage shelves.
So who’s got thoughts? Doesn’t have to be in answer to any of the questions I’ve asked, in general I’d just love to hear other impressions of the game. It won’t bother me if you repeat what you said in the other threads.
Thanks!