Metro Exodus may ruin the bullet economy

#315

Well I’ll tell you right now, it would have been Anno 1800 and one of their quests to find 10 farmers dog’s in the extremely detailed wheat fields. ;)

But that game got moved to April.

#316

Dear god do npcs in this game ever shut up? I’ve been listening to Anna go on and on and on and on for solid 5 minutes already (train ride after Volga).

Brevity, what the hell happened to it in modern AAA writing?

#317

It’s Russian. Long novels too :)

#318

Yeah, thanks for reminding me of Punishment and Punishment. Not only did I have to read the book, I also had to suffer through a theatre performance. It was almost 5 hours long.

#319

One thing so far I didn’t love, was that people on the train seemed to literally freeze their dialog when you wander off and then pick up right there when you come back like nothing happened in between.

I haven’t had the time to play in a bit, so maybe they patched it or something, but it was very jarring.

#320

I have asked that question a few times. There are ways to escape though. In one of the in-between train scenes, there was all this story telling, and a sing along and whatnot. It would never fucking end. I then realised I could get to the map on the train and just go to the next area. Toward the end of the game, it became a lot more cinematic / scripted scenes that went on forever it seemed.

I finished the game and got the good ending. I liked it, but I do not love it. Toward the end I was feeling the sameness of all the encounters a lot. Oh look, I am in a cave and its dark, I wonder of those spiders will be here. Oh yes… Oh, this is a one way jump down into a room / arena, I guess once I do, the now peaceful area will be flooded with monsters, and then it was…

I also didn’t like the busy work mechanics like gun cleaning, dealing with spider webs, and stuff like that.

Ill probably buy the next game if they make one, but it will be more like, “I am bored and have nothing else to play at the moment” rather than it being something I really want to play.

#321

Finally started playing. The moscow was kinda…ok, not great, but now in Volga I am getting that STALKER vibe and liking it much more. Raytracing is amazing too, the difference it makes to interiors with outside light is immense. The atmosphere is on point. If only they gave Artyom a voice (and let us choose what to say)…

RTX off

RTX on

When playing and directly comparing one after the other, it becomes really apparent how fake the normal lighting is.

#322

Does it also support HDR?

#323

I think so, but I am playing on panasonic plasma that does not support it, so didn’t test it myself.

#324

Paul, as great as those screens look I do wonder if the overall darker picture gets in the way of playing the game? This used to be a huge obstacle for me in my modding pursuit of realistic lighting in Skyrim. I got nights and interiors that were super dark so I had to carry a torch with me - great and all, but AI was still hardcoded to default visibility settings so I eventually gave up in the idea.

#325

That is why I do not like mods that make nights super dark. It only blinds the player, not the NPCs.

#326

Given how blind are npcs in some games, I would say it is’t a big issue!

#327

Ranger update!

https://www.metrothegame.com/news/ranger-update

#328

I finished the game yesterday and it is my favourite Metro, the open STALKER-like areas were my jam, although the linear sections were great too. It still has quite a few flaws (I was annoyed by mute Artyom and by his occasional getting stuck in geometry) but still it is one of my favourite games this generation.

I found this to be a non-issue, when in dark, I used flashlight or nightvision goggles. The difference in RTX is extremely noticeable in the desert Caspian Sea map which is full of sun-illuminated interiors like shipwrecks and such. Looks so much better there.

That sounds great, shame it wasn’t all part of the game at launch. But nice to see them supporting it.

#329

Yep this makes the publisher look good.

“If you have been affected we strongly recommend you contact the seller who sold you the unlicensed key and demand a refund,” Deep Silver say.

That’s the risk though of buying from 3rd party sites that aren’t authorized resellers.

#330

I think most people will still be fine. Any time I used CDkeys, for example, and their code didn’t work, I contacted them for a refund and they’ve given it to me each time.

#331

Don’t understand why they aren’t recovering their losses from the factory which allowed the keys to be stolen, rather than consumers who bought in good faith. Guess it’s just easier to shit on the end user.

#332

Why not do both?

#333

Maybe they are.

#334

And boom there it is, Epic keys for this are now on the Humble Store.

$40 after discount and cash back. Epic or Humble Store or someone is not making much profit.

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