New Triumph for Feminism in Gaming

It just means you can attack women’s clothing’s weak points for massive damage, causing their breasts to bounce.

We’ve come a long way in ten years! I remember when you had to move a slider in DOA2 to control how much the boobs bounced. Now you can do it without even going to a menu screen? Progress, people!

Shakesville: I Want To Play, Too, which I remember being of the blogs stirring up the Fat Princess non-controversy

Hi, I’ve only been reading this blog for about a week, and I had planned on reading for a bit longer before venturing into the commenting waters, but I have something to add to this particular thread.

I work at a large video-game studio as a technical director (a position that is far less importent then it sounds). The company I work for grossed over a billion dollars. They have studios all over the world.

For the last fifteen months I have been involved in the creation of a very bad game. Not just a “normal” very bad game, a very bad LICENCED game for an as yet unreleased movie.

I’m young (very young for my field) and this is my first project in the games industry, and the thing that has consistantly shocked me over and over is that our entire team (there’s over eighty of us) know that we’re creating a terrible game… and there’s not one thing any of us can do about it. Games involve a lot of people, and a lot of money, and a lot of rigid and unyielding hierarchy.

I work with talented people, people who are good at their jobs, and we are stuck creating a game that all of us acknowledge as horrible because of the mandates of a small group of people, very high up the ladder, making decisions we are not allowed to challenge.

Everyone on our team realizes that our game will be terrible, but very, very few realize is horribly and disgustingly sexist.

Quite simply, our game is some of the worst sexist drivel I’ve ever had the misfortune to observe, let alone had constantly pushed in my face for over a year.

Our protagonist is, of course, male. His motivation for his murder spree (yes, out game revolves around killing potentially innocent people in great numbers) involves the destruction of his home village, the murder of his mother, and the mutilation of his sister (she is effectively psychically castrated). Because of global mandates made by people I have never met, we are required to include co-operative multi-player in our game. They decided that our second player should be our characters damaged sister. Because she may or may not exist at any given time (we can’t know if someone is going to be playing multiplayer at any given moment) the story has had to be designed to entirely ignore her.

When you are playing two players, the sister exists, but when she speaks nobody responds, she offers no more then bland platitudes and compliments to our cliched male lead, who of course, never responds to her because she might disappear with the click of a button. She never talks to the NPC’s, and they never talk to her. She is a complete non-entity.

This is one of the worst treatments of a female character I have ever witnessed. Not only is she horribly wounded and permanently maimed for no reason other then too motivate the “heroic” man, her role in the story has been reduced to irrelevance. Her existence is solely as eye-candy, she exists, not because she is relevent to the story, but because someone decided to hit start on the second controller. She is a ghost, existing even structurally as an extension of the man who defines her.

You can’t play the game with her as the first player, she is always and forever the second player.

If I were out to design a perfect example of the ridiculous gender in-equality in video-games, I couldn’t have begun to come up with something as telling as this.

What is truly chilling is that many people who I work with, people I consider quite clever and observant, haven’t even noticed what we’re making.
If he/she feels that strongly, he/she should resign. Or speak out, because it is unlikely he/she is in Japan; sounds like EA, THQ, Ubisoft or Activision. I can’t say I feel sympathy for him/her, but it’s definitely related to this topic.

Why is that person bashing fallout vegas?

I felt sorry until he called his game sexist because of a budget limitation.

Oddly I first thought the title of this thread was “New Triumph for Fenianism in Gaming.”

I am saddened the real topic is so mundane.

Now that sounds like an awesome game.

Thankfully, Codemasters knows how to keep things classy.

http://dirtytats.com/

I’m confused. what does tattooing a very attractive woman have to do with racing?

can you controll which boob jiggle? like tilt left for left one, and right for right one??

if so, I hope someone make a music video with it.

From Ernest Adams’ “No Twinkie” database of bad game design:

Huge Breasts and Other Juvenilia

Some years ago, EA had a couple of artists create animations of cheerleaders for a cartridge edition of Madden NFL Football. What they turned in was a feeble little 4-step cycle of women with completely improbable breasts jumping up and down. We fired them and had someone else do it over. We didn’t fire them just because they had done a poor job; we fired them because they were morons who were more interested in indulging their own snickering voyeurism than in delivering what the company needed, and they had wasted our time and our money.

I’ve got a message for the no-talent clods who insist on putting puerile humor and outrageously-breasted women into computer games. How to put it diplomatically? Oh, I’ve got it:

Grow up.

You’re an embarrassment and a disgrace. It’s because of the example you set that the rest of us have to explain to our in-laws, friends, and for that matter, Congressmen, that we’re not all tasteless money-grubbing louts, only you guys are. I have spent a lot of time trying to convince non-gamers (but people who vote) that you drooling peep-show habitués are actually a minority whose imbecile products and total lack of judgment unfairly tarnish the rest of the industry. Of course, if you actually cared about what effect your self-indulgent display of adolescent lubriciousness has on the reputation of the business or its possible consequences for the political debate over regulating video games, you wouldn’t do it, but no, you’re too wrapped up in your own infantile fantasies to pay attention to anything beyond the ends of your priapic phalluses.

It might be tolerable if you were actually any good at it, but your products aren’t even decent erotica. They’re stupid, they’re offensive, and they’re not sexy or even funny. I take some comfort in the knowledge that as the market matures, you will eventually be forced out, or at least reduced to irrelevancy. In the end the porno kings stopped trying to pretend that they were legitimate moviemakers and went off to form their own industry with its own low standards of quality. Why don’t you do the same? Then you can have your own trade shows, your own awards, and hang around with your own kind: sweaty-palmed, heavy-breathing sloped-forehead gonad-brains. Grow up or get out.

Sadly, that was written 9 years ago, and while the industry has been getting better, we still end up with things like in the OP.

Maybe there will be an equivalent set of male controls that will let you emulate meatspin.gif (google that at your own peril).

Of the 329 people who bought a ps3 in the united states, i don’t think any of them are women though.

More like PSFail, right? High five!

I prefer install station X3 personally.

Have you ever seen a car magazine?