Dream of the Wise is down. The build did really well. Not as obliterating as the first mission where I reported back up thread, but it was really fun to play and certainly different than the way I’d been playing. I’ve (finally) started stance switching and using ki pulses. Even though I got purity dual swords to drop, I’ve kept using fists. I really like them and seem to be doing decent damage now, though more is always better.
And some general thoughts from playing now completely differently than I was.
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I’m at Agility B now and I can’t tell much of a difference between that and A for mobility, but I sure feel it on survivability. In Dark Souls it seemed like a pretty big mobility difference between <25% and >25%, but it doesn’t feel nearly as severe here.
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The guardian spirit Ho-oh (which you don’t get until you are through some of the DLC) has the “Calming Breath” trait. This is fantastic, as it heals you quickly when you are out of combat. Great for keeping elixirs for when you need them.
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As has been noted several times in this thread, blocking is much more important than I had been giving it credit for. This is another reason it is nice to have heavier armor. Those Nure-Onna were much easier to handle if I just block their attacks instead of trying to dodge them.
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Barrier may be the best Onmyo magic. Keeping your Ki up is a huge benefit.
On to Dream of the Nioh, now that I’ve finally finished the tutorial. :)