OVERKILL’s The Walking Dead is a co-op first person shooter with elements of action, role-playing, survival horror and stealth, that invites players to explore the hugely popular The Walking Dead universe, where they will play the role of survivors fending for themselves in a post-apocalyptic world dominated by flesh-eating walkers. In 2016 Washington will fall - what will you do?
For the first time ever Starbreeze Studios, one of Europe’s oldest independent developers, is both developer and publisher of a game. Starbreeze Studios is a relatively small developer studio consisting of 45 Starbreeze and OVERKILL game developers. Thanks to our success with the PAYDAY franchise along with our partnership with Skybound Interactive - the owners of The Walking Dead - we are able to cut out the middleman and have a direct relationship to our community, focusing on making the best game we possibly can together.
PAYDAY 2 and OVERKILL’s The Walking Dead are two separate games - but, in true OVERKILL spirit, we’ll make some unprecedented crossovers. When Washington falls, what will Dallas do? If you own PAYDAY 2, you can answer this question in OVERKILL’s The Walking Dead.
So… A fancy Payday 2 mod? Sorta from the Battlefield Hardline design school?
Lot’s of complains on this video, mostly because of the zombies. If they add story, the humans are a real challenge, and not just because it’s PvP, and the zombies are not gamefied, like they stay low and are an ever present but not primary threat until they are… sounds promising.
I kind of feel sorry for this developer. While they were slaving away at making the game over the last five years, the show’s writers were busy killing people’s interest in the franchise.
Yeah, it’s clearly an iteration of their Payday model. It might have bots as a concession for single player – I think Payday 2 had bots? – but it’s still based on the Left 4 Dead concept of 4 vs. hordes.