They did it. They were so busy doing it nobody had time to stop and wonder if perhaps they should do it. Happily, we the people are the benefactors.
Phantasie Memorial set is Phantasies I-III in one cheap and convenient bundle. I’ve only poked around in the first game but it’s Phantasie, warts and all. It’s the DOS version, not unexpectedly. but it’s too bad we couldn’t get some prettier graphics - for 1985 - from one of the ports. So it goes.
The Phantasie series was kind of unusual for the time. Featuring 2D overhead exploration of the world map, it swaps to a slightly more abstract overhead 2d in dungeons that is reminiscent of early rogue likes. It also allowed players to choose to save dungeon layouts on exit, which if memory serves just meant you could effectively replay a dungeon to farm it to grow stronger (I believe random encounters remain but special encounters only reset if you chose not to save). Dungeons feature special points of interest that you can do limited interaction with, which was unusual for the time.
Combat is the menu based Abstract of Wizardry, but with a few tweaks. Characters can select different kinds of attacks with them having different properties and sometimes effectiveness against certain types of enemies if memory serves. Kind of like Wizardry 6/7 did some years later. Spell casters aren’t guaranteed to get all spells for their class lists, and some rerolling can result if you miss important spells. Later games - possibly just 3 - added damage to individual limb/body locations and you7 had to contend with characters losing limbs until you get them healed.
And you could create monster PCs, who get their races determined randomly. Some of them were very powerful and had gear restrictions (maybe those iddn’t show up until later games).
There is a nice touch in character creation - the game remembers your last selections for race/class when rolling so when your current attempt rolls bad stats and you need to do it again it’s a bit quicker.
It also, charmingly, has you divy up shares of loot to every party member whenever you return to town. This van be used to power level certain characters to a degree, which is useful when a character misses a critical healing/etc spell you need and you have to make a new one.
Creator Douglas Wood wasn’t content to just do this, though.
He has released a browser based Phantasie 4.
Which also includes a standalone download.
Caveats: the download isn’t working for me right now. And the browser version UI is. . . ungood. But I will keep my eyes on this.
It’s nice to see a quirky little slice of gaming history get properly restored like this.