I didn’t get as much time to play this as I’d have liked, we’re cleaning the house and preparing for guests and my son and I wanted to watch the rest of the second Punisher season (which we did wrap on and it was excellent).
What I did play was almost exactly what I hoped for - that is, there are still a few rough edges here and there (I’ve seen a few times where an AI ally attacks a foe that’s already been dropped, for example, and I don’t think the heavy armor penalties are bad enough to not want most characters in heavy armor, but also it looks like disengagement attacks aren’t a thing as I can freely walk away from, back to, and even circle around an enemy to flank without any retaliation, all for example).
It’s still in beta, but I have a party put together of hand made characters and I’m eager to dive deeper into it, and I will post my impressions and observations over on the official forum.
For those that prefer RTwP I’ve been saying this for years, but RTwP has higher highs and lower lows in terms of fun factor, I think. Turn Based is pretty even keeled across that plane - it’s always about the same level of fun, but when it really works it still just works about like you would want or expect. It’s pretty safe.
RTwP can be super, super frustrating, but sometimes when you have unpaused the game and see your considered strategy play out before you it can be glorious in a way turn-based could never really approach, both visually and tactically satisfying.
So I kind of go either way, the last few years. I used to be die hard turn-based but as I had more and more of those highs with real-time, it’s hard to say I would never want to go back.
I think it’s awesome they are making this a choice. This turn-based mode already feels much better than the recently released Torment RPG, which didn’t have a lot of variety or interesting systems to play with so the turn-based combat felt like a slog. So I have very high hopes that in the coming months it’s going to get further refined and polished and probably end up being my go-to way to play.