Now that I think about it, that pack in the ruins is mostly that hard in the max difficulty mode. This mode changes some of the encounters to be harder. I’ve completed the game on max difficulty more than once but I don’t think I have ever beaten those guys.

Skulls are relative level. You can comfortably complete the game and most of the side activities without ever fighting anyone with a skull.

Switch version cancelled.

Microsoft!!!

Random?

Anyway, Versus Evil is the publisher and they made the call. I assume it could have been done, but no one wanted to invest the resources to make it happen.

Pillars 1 felt pretty rough on the switch, I’m not surprised that they decided 2 was a bridge too far.

For sure - I think there is a way they could have made it work, but it would have been costly is what I was saying. Sort of a shame, I’d love to replay it on the handheld, but not shocking.

Pillars 2 is rated as Playable on the Steam Deck with

Some in-game text is small and may be difficult to read

So I guess that could be an option for handheld gaming.

Good point!

I dunno, I couldn’t get stable framerate on my 2070 Super. Steam Deck has lower resolution and 30fps target, so it might still be fine. But yeah, this text would be very hard to read.

Dang I was really hanging for this on Switch. I have it on my PS5 wishlist, but reading on the TV puts me off.