Rebel Galaxy Outlaw

So you guys. You guys. In the last several hours of play, this game just ramped up quite a bit because you can HAVE YOUR OWN BASE. Seriously. It’s one system off from your starting system, and for some reason I’d not visited it until recently, but once you do, you’re asked if you’d like to buy it. It’s expensive (50k-250k), but it’s so neat because once you buy it, you get missions to expand it.

This includes:

  • A bar, which gives you passive income and can have games added to it like dice poker.
  • An equipment bay with, so far, missile launchers you can only get here.
  • A shipyard with a few new variants you can only get here. For example, the Coyote is the big fighter, with six guns and two missile launchers, but low cargo space. The Dingo is a variant that has four guns, four missile launchers, and about double the cargo space.

It’s SO NEAT to be able to have a place you can call home in this game. Hopefully you’ll be able to add a commodities center as well so I can trade the loot I find, but I’ve not yet seen that.

50 hours in, having such a wonderful time.

Hnnnng all I want is to get my mitts on it!

I know, but there’s still stuff to be added. Not sure how much stuff, but they’re still adding stuff as of yesterday, so there’s undoubtedly more stuff to come.

Wow, the game is much more ambitious than I had anticipated. House of the Dying Sun was such a disappointment with its limited scope (and change from its original awesome name).

I still weep for what that game became.

Fuck yooouuu @BrianRubin !

I mean that in the most loving way.

SPOILER!!!

Nah, I checked and made sure it was cool before saying anything.

Well I think they made the choice to focus on getting the combat right and forgot about the rest of the game, giving it a structure, a story, a reason to play beyond shooting stuff. Some people might find that sufficient to get them to play, but I don’t.

Anyway, RG:Outlaw does not seem to have made the same compromise.

Yeah, combat in HotDS felt wonderful…shame about the actual…game…

Didn’t they intend some sort of roguelike mechanics for it?

Yes, it was an open game called Enemy Starfighter for a long time.

Home bases? And they are still adding the stuff? Oh, wow! That’s amazing!

From the streams I’ve seen, the game looked so good and polished that it could basically come out tomorrow. Did I miss where they mentioned the date when the game will be released?

No. It’s still “Early 2019”. Whatever that means, since we’re in May already. ;)

(just in case @tbaldree sees this: take your time. We can wait as long as it takes. But it might be a good idea to change that “Early 2019” in the FAQ to something else)

Gotcha! Thanks for the info! I might have been thinking about something else then. :)

Are we there yet?

Tryin. Game is too dang long!

Gimme gimme!