Sony did pretty much the same thing (ensuring you had to buy a Playstation to play TR on consoles) 17 years ago (minus the taking it away from PC’s, but, like DR3, I’m sure it will appear there in time):
FOSTER CITY, Calif.–(BUSINESS WIRE)–Sept. 18, 1997–Sony Computer Entertainment America announced today that the Tomb Raider™ franchise, featuring leading character Lara Croft, will be exclusive to the PlayStation™ for game consoles.
Released in November 1996, the original Tomb Raider game from Eidos Interactive and Core Design, was one of the best-selling videogames of all time with more than 1.5 million units sold for the PlayStation game console worldwide. Marking its one-year anniversary with a highly-anticipated sequel, Tomb Raider 2 is scheduled for release in November 1997.
“Core Design and EIDOS have created the most successful original product in years that became a number one hit on PlayStation in the U.S. and Europe last year,” said Phil Harrison, vice president, third party relations, Sony Computer Entertainment America. “The PlayStation console is the undisputed world-leader in videogaming and it is appropriate that two leaders in their field should partner up in this way for Tomb Raider.”
“Given the worldwide domination of the PlayStation system, it’s a natural for Eidos to partner with Sony Computer Entertainment America and Sony Computer Entertainment Europe,” said Mike McGarvey, chief operating officer, Eidos Interactive. “We want our best-selling franchise to reach the greatest number of consumers and the PlayStation and its powerful CD-ROM software format satisfies this demand. The fact that the PlayStation will be the only game console on which you can enjoy the Tomb Raider franchise is a great statement for the platform.”
Eidos Interactive develops and publishes interactive entertainment products for the PC, Sony PlayStation, Sega Saturn, Macintosh and Internet. Eidos Interactive is part of Eidos plc (Nasdaq:EIDSY), which includes Eidos Technologies, a software-based video compression and decompression company, Glassworks, a state-of-the-art post-production facility specializing in digital effects and video editing for the television and advertising industries, and an independent record label called Naked Records.
Sony Computer Entertainment America Inc. distributes and markets the PlayStation game console for North America, develops and publishes software for the PlayStation game console, and manages the U.S. third party licensing program. Based in Foster City, Calif., Sony Computer Entertainment America Inc. is a wholly-owned subsidiary of Sony Computer Entertainment Inc.
Not sure why this would make you dislike MS’s practices in particular. It’s what console makers do. shrug
As for framerate, if anything, it means the engine will be perfectly tweaked and focused on the XBox One. It will look as good as it can on it (hopefully).
I understand it being disappointing if you have the other console and were looking forward to playing it. But saying it makes you less likely to buy MS’s console is just a… strange reaction to me personally. It would either make me no more likely to buy the console because I don’t want the game, or more likely if I wanted to play it.
Wendelius