I am currently doing a replay of Thief 2, and am on the Casing the Joint mission. There are a number of clocks in the level (relevant to the objectives). Most of them can be right clicked and advanced an hour at a time, but the specific objective clock can be right clicked repeatedly and seemingly random times (I didn’t study it for a pattern) come up until you use the thing you’re supposed to use on it.
Anyway, I remembered this thread and took a screenshot for you. (I just noticed how dark it is - not sure why. Anyway, I can probably grab another if you want?)
Nice! Screenshots are are cool for this thread but not necessary for me as at some point I’ll be either capturing or downloading video of all the games.
So continuing on to the next mission, which takes place in the same manor, I paid more attention to the clocks. I didn’t seek out every single one, but I looked closer at the ones I came across. Without interacting with them, I came across one whose time was set to 12:21, one at 1:27 and one at 1:29. I’m not sure what the rest of them throughout the manor were at, but I only mention it because there’s a chance any of these could fill in a missing gap somewhere.
A Hat in Time has 11:08 or 09, 11:19, 11:21, 30, 40, and 50. All but 11:21 are interstitials in the train level, 21 is a clock on the wall in that level. Do you need screenshots?
almost every aircraft made after the 30s has a clock in the cockpit, so any flight sim worth its salt should yield plenty clocks. You can set the time yourself :D
Thanks! Those will be useful. I’ll also be using some flight sim footage of famous clock towers. Hopefully not just Big Ben which is a little over-represented in games.