Shadow Empire - Mad Max meets Operation Barbarossa

I can confirm that the game design is hugely detailed and complex but it does make sense once you get familiar with how/where the information is presented. There is just a LOT of it to learn/consider. It’s easily one of the most information dense games and interfaces i have ever encountered. Just about anything you see on screen has an info popup or is a button or filter for more details. There are also scores (not joking) of reports you can review (no you don’t really have to) for extreme details of exactly what’s happening behind the scenes for all the points-math should you really want to know.

Vic (the designer) is also very open to suggestions and provides fixes quickly. When i was previewing the game and ran into problems i would email him the save and he would usually have a fix compiled and sent back to me within 2-3 hours.