So you want to be a wargamer? Skip the plinky-dinky and go with Gettysburg

#1

Ask a wargamer for a list of “introductory” wargames, and you’ll inevitably get a list of games that look remarkably like the games that person first played when starting in the hobby. Regardless of release date, these games have hexes, a limited number of units, and simple combat results tables, usually odds-based but sometimes just using differentials. The idea seems to be that if you just peel off all the special movement and overrun and supply rules, the simplest things for a new player to master are simply a bunch of hex-based combinatorial exercises.


This is a companion discussion topic for the original entry at https://www.quartertothree.com/fp/2019/04/09/so-you-want-to-be-a-wargamer-skip-the-plinky-dinky-and-go-with-gettysburg/
split this topic #2

2 posts were merged into an existing topic: So you want to be a wargamer? Skip the plinky-dinky and go with Gettysburg