I found a separate Saitek X-52 throttle that works great. For sims that support multiple devices like Elite or Evochron, that is. Older games like Freespace 2 only wanna see one device, so for them I use the little throttle on the stick itself, which works great.
I wish. It’s called Hands on Throttle and Stick Support (yes, H.O.T.A.S.S.) and it was sold in the late 90s just in time for simulations to die, so barely anyone bought one. I’ve had it for 16 years and I love it, but you can’t buy 'em anymore, sadly.
Now I just have to make up my mind on whether to shell out 30 for this game, or half of that for Star Ruler 2 before the Steam sale ends. Which is the easier of the two to pick up and play, any opinions, people? Star Ruler 2 is prettier graphically, so I’m leaning that way (well, and it’s half the price of course).
If your only deciding factor is the ease to learn/play then Star Ruler 2 is definitely the choice to make. However, for long term play/depth Distant Worlds does offer more goodness to chew on. Both are excellent games with varying implementations of the 4x space conquest motif. I own both and regret neither purchase as they are different enough in style/substance/execution that i can alternate play between them as my gaming mood dictates.
Thanks for the replies, guys. If there were world enough, and time, as the poem goes (and I weren’t interested in other types of games, too, and didn’t have a full time job, and didn’t have to be the IT department for my immediate family blah blah blah) I’d buy both. Maybe for now I’ll just get Star Ruler 2 and see how it goes.
Void Expanse finally released their big 1.4 content patch. Lots of new ships and ship parts, new interactable space objects including a hacking mini game, unity 5.1 upgrade, and more. Tried it out and feels like it has more of the meat it needed at initial release. Going to put some more time into this now.