Space Pirates and Zombies 2, now with more neon!

You have three aim modes in SPAZ2.

  • Let the computer do all the aiming for all the turrets (or just some of them while you aim others)
    (you can still fire though)

  • You aiming all the turrets yourself and firing at what you “target” with the little aim thing.

  • You go into ‘scoped’ mode and aim pretty much like on option two, except now you see things much closer (hardly ever use it except to aim “up”).

I find with my turreted ship that it is better to just have everything on auto and fly around :)

The game difficulty really ramped up later in the game, so much that I think I have to restart since I made a tactical blunder a few hours earlier that now makes the game seem like a lost cause… but, I guess I could still try to play it out.