Stardock owns Star Control and is planning an "XCOM-like" reboot


#940

Yes, Yes, and No.


#941

There were 2 Star Control games before this. Just 2.


#942

Star Control 3 is an underappreciated gem y’all. Bah, bah I say!


#943

I mainly played the melee’s of starcon 2 and 3 and honestly didn’t think the melee portion of starcon 3 was all that bad.


#944

But surely not in 3D perspective, right? You switched to top-down? That 3D mode messed with my eyeballs. Couldn’t hit shit.


#945

I could play it in either mode by the end. I started off in 2D mode, but I kept switching to 3D since it looked so pretty. And by the end of the game I was mostly playing 3D mode, even Hyper Melee mode. Your brain just needs time to adjust. It helps that in the campaign, there’s a lot of easy battles, so you can still do them easily in 3D, even when you’re not used to it yet.


#946

Yeah, hypermelee was fine in Star Control 3 - there were some good ship designs. Even the aliens were decent. It was just the game that was largely broken.


#947

The thing I remember about SC3 was that it seemed like it wanted to combine strategy and RPG together and that didn’t really work.


#948

IGN sat down with Stardock’s Patrick Shaw to take a look at Adventure Mode!


#949

May preview trailer!


#950

All right, I am down for adventure mode. That looks totally up my alley.


#951

Here’s an interview with our producer about Star Control: Origins.


#952

That is perhaps one of the most egregious mail-it-in interviews I’ve ever read. I mean, I understand mail-it-interviews, but sheesh. Those questions were straight from the “gam3z jurlnalism” class 101.

Stardock needs to have a sit down with @tomchick, not randos from the Interwebs. Then we’ll get to whole bottom of this sordid Star Control business!


#953

May dev journal is out!


#954

“any people are already somewhat aware that Mass Effect is considered a remake of Star Control II (with enough changes to keep the copyright and trademark gods happy).”

Wait; what?

I am actually really looking forward to this game – it’s obviously a Stardock all-hands-on-deck, do-or-die effort --but again, geez.

There are also mentions of that the “classic” SC2 races might show up. I thought… but Brad said…

You know what, never mind. I’m sure this sausage will be delicious and I don’t really want to know how it’s made.


#955

I thought you made that quote up as a joke.

Who are these many people? Is this just a weird attempt to appeal to Mass Effect fans?


#956

What’s weird about it? Mass Effect scratches nearly the same itch that Starflight and Star Control did for me way back when.


#957

How? Like, I’m honestly asking how ME gameplay scratches the itch for Star Control or Starflight.


#958

A remake of Star Control II? A FPS shooter RPG with no spaceship combat?

They are both space opera themed games, but I remake with just enough changes to avoid copyright and trademark?


#959

What a positively stupid thing for them to have said.