No, Morrowind wasn’t necessarily hardcore. My point is that they streamlined the series after Morrowind to the point where it’s a little less classic RPG and more action game with some stats.
You had to eat in the later games? I don’t recall that. You could eat (for a very pointless HP gain), but it wasn’t a necessity.
I’m not saying some of the streamlining wasn’t an improvement. Just that they didn’t have to neuter the series’ soul completely. Sure, combat is more fun than it used to be, but I feel like the stats don’t really affect a whole lot, anymore.