I acquired my first capital ship last night, and took it for a little spin… in the simulator. Turns out most enemies run for the hills at the sight of a fleet as big as mine has gotten.
Here’s a small selection, all I can fit in the simulator’s deployment limit. In the middle is the Conquest-class battlecruiser Periphetes, mounting gauss cannons, heavy autocannons, and maulers in broadside batteries, along with a pair of Cyclone Reaper torpedo launchers in the bows. Some tactical lasers provide all-around punch, and point-defense lasers and flak cannons finish up the fit. To the far left, under the status text, is the Cu Roi, a Condor-class light carrier which has served me in good stead keeping the fleet in fighter cover.
Over the course of my time in the sector, I’ve recovered the other three ships following battles. The cruiser to my left is the Hashmallim, equipped to provide fire support at close range. The destroyer to the right is the Centaur, a heavily-armed gunship with flak cannons for self-defense and torpedoes for a heavier punch. To the far right is the Tempest, an advanced attack frigate. It’s the fastest, most maneuverable thing in the fleet, and frequently sees deployment on the flank of a retreating enemy to slow them down and allow the rest of the fleet to catch up.
Enemy in sight! The opposing fleet has a pair of heavy cruisers, a light cruiser, a destroyer, and a frigate.I start off shooting at the light cruiser. (Since most of my guns are broadside mounts, the ship-handling problem is a little trickier.
As I close in on the first of the enemy cruisers, my second torpedo barrage hits home.
Swinging around to unmask the broadside batteries, the mightly Periphetes makes short work of its first target.
The second cruiser has a destroyer in tow, of the Hammerhead class. The Hammerheads punch well above their weight. I have three in my hangar, all of which are a joy to fly. By running up the screen, opposite the heavy cruiser’s movement, I can pull the destroyer away from the cruiser and destroy it separately.
Having done that, a torpedo barrage serves to finish off the last enemy ship, my other escorts having disposed of the frigate.
This has been fleet combat with Fishbreath.