I am enjoying this game so far. I see the jenk everyone is talking about, but the base building and resource management seems balanced pretty well to me. I can see all of @Spect comments as true for the most part, but I see them in a different light I guess?
The re-spawning zombies is annoying as hell. It is especially annoying when you are in your base with 9 other survivors, and constantly being interrupted by one wandering zombie. Also, most of my conversations in cars go like this: “So anyway, I was saying… Hold on! I have to deal with this! OK, where was I? Oh yes I… Wait! Have to take care of this issue…So, as I was saying…”
Companions Dying - I’ve had that happen once so far, and it was actually a big bummer, but totally my fault. One thing this game does better then any game I can think of in recent history is force me to use my consumables instead of hoarding them! I can’t stress this enough, but every fight is made far easier with a stack of firecrackers and 2 Molotov. And they are both cheap to make! Zombie stupid is very exploitable in this game, and your use of expendable items plays a much larger role in this game. My typical play style in any RPG, open world game is to hoard hoard hoard! But you really need to let loose and use those items.
The radio calls I pretty much ignore unless it’s one of three things: 1) another enclave that are friendly to me. 2) the rare trader who might have a decent gun or car upgrade, 3) a "?"that is nearby and I have an open bed. Everyone else is on their own.