Current Status: Nearing Full Release, May 21st 2024
Website: https://odinsoft.com/
Steam Game Page: Save 25% on Survival: Fountain of Youth on Steam
Discord: Survival: Fountain of Youth
EDIT: This game has come a long, long way since its first early access thoughts here. Stay tuned to the thread for more gameplay thoughts as it hits release next month!
I’m spinning this off from the Wallet Threat Level thread because I think this will make it to release as a fairly decent title for the genre. I’ve been late to get to this one but I really enjoy survival games. This one is still in early access but IMHO it’s going to be pretty special by eventual release just based on current polish and push by Odinsoft, the developers.
Right now the first two of what appear to be five major areas of the game are now completed, with the next area coming in early August. The developers are pushing updates fairly often and even just since initial early release in April, they added the second region, with the third now having an announcement and timeline. Each area provides quite a bit of play and story on it’s own, but they build upon each other for the overall story plot, progression of tools, building materials, creatures, dangers, etc.
What I really like about it is that similar to The Long Dark, this is a harsher survival mechanic in regards to -some- realism. Starting a fire can be hard, you’ll need some type of fire starter, kindling and fuel, each of those variances adds to or takes away from your chance to light a fire, etc. This is also true for the tools you use, the foods you eat and even medicines you create to help you survive over time.
Exploration plays a heavy part of this game, with the loose story of you being a crew member on one of three ships that sailed with Ponce de León. The ships run aground on rocks and a reef near an area of islands as they sail to find the mythical Fountain Of Youth. Like most other survival games, you start right at the point of impact, so to speak, escaping from the sinking ship with very little and washing ashore. Your loose goals are to survive, find out if anyone else lived, and if there was ever any truth to the Fountain Of Youth.
This is a solo game and you play as a solo survivalist. At no point in the story so far do you find anyone still living, but I don’t know the plans for the final three areas. Your survival is roughly split between food/thirst, surviving against the creatures you need for food or supplies, and battling diseases, sicknesses, physical wounds and maladies. As with other survival games, there are a lot of things to collect, some harder than others, there are means to build things and advance said buildings, and there are various tools and equipment you’ll use as you upgrade your gear and home(s.)
I love that exploration is a HUGE drive in this game and getting over your initial fears reminds me very much of The Long Dark. There are multiple difficulty modes as well which can really ramp up the experience from an easy play to quite challenging. The developers have a Discord which is fairly active and there is a lot of advice and communication around things as the game continues to be worked on. There isn’t an online wiki yet but Techraptor has quite a bit of information and guides on the game already. There are quests, per se, but they really stem from doing specific things in specific areas, or collecting specific items you find or make. There are multiple skills that get better over time, providing you with quite a few advantages. There is an large amount of gear you can use or mix and match throughout the game. There are even specialty foods, medicines and elixirs you create to provide you with boosts to the game.
My only negative mention here is that the tutorial is pretty weak as far as getting you going or telling you much that you’ll need to do to survive long term. I’m hoping they expand it a bit or perhaps make it dependent on various times during the game when you need to understand just that part of the game, as an example, how medicines are made and progress to a chemical creation bench, or how tools are made from your first find of specific rocks or ores.
This will shape up to be a pretty decent game by the end based on how well it plays now and the depth they have already. I’m just coming to the end of the areas in-game so far and sit at about 100 hours, with probably about 60-70 of that the requirement to reach it with pretty straightforward play. This will change as they release the remaining areas, so of note, this isn’t a 20-hours and you’re done kind of survival game, it’s much more of a journey.
If you like survival games in any way, or have enjoyed things like The Long Dark prior to this time, this will be a good fit by full release. Even now in early access, it’s very polished and quite fun.
The current Early Access status:
From the dev’s latest comments:
“The full release is planned within a year after the Early Access release. Most of the content is ready, but the game still needs some tweaking and balancing, so as bug hunting. Please, send us any feedback, it would be really helpful. Thank you!”
Graphics and Gameplay:
The current graphics engine is Unity and that holds up quite well for this game. It’s somewhere between hyperdetailed modern looking and say, The Long Dark’s more hand drawn and somewhat artistic look.
Inventory and Character information screens with inventory view, character status, innately gained skills, challenge items and survival abilities you spend points on to customize your character:
Current overall maps (there are three major map views, per region there is a map view and then within that region views of different islands and major locations. Within this there are also zoom levels for the map showing more in-depth information based on what is explored versus not (aka map fog.) Needless to say the game is large, or will be by completion.
I can understand those here who might avoid this since it is early access but if you’re a fan of the genre, make a note to keep an eye on this prior to full release.