I’m not great with maps, so I get easily thrown off by the deforming landscape and coming out of tactical battles facing a different direction. Couple that with I don’t really know what I’m doing other than running into a bunch of battles and I’ll admit to mostly just wandering around!
As for classes and tactics, I’ve not unlocked a bunch. My approach so far has been to have 3 ranged and 3 tanks. The archer using poison and some effect that makes it so it hits multiple targets while doing continued damage is probably the best thing I’ve discovered. The area effect on my witch dude isn’t bad, but he’s a bit of a glass cannon. On the melee side the knight is ok, I like the pole arm dude more. Oh and melee guys must have that reaction effect that makes them hit an enemy when they passed near them, frankly I’m pretty sure I’ve made a point of giving that to everyone I can, I get a lot of kills from that and it’s a thing of beauty to kill an enemy on their turn.
In most engagements I spend pretty most all of my time working to unnerve whoever is next up turn wise so I can keep jumping line and dealing damage or healing. And if one of their healers is lurking in the back I’ll use that teleport skill to jump next to them and take them out.
Like I’ve mentioned, the battles are really good, in fact they’re so good that when I come out of one I’ve usually forgotten where I was going or what I was planning.
I’m competent at the tactical and I’m utterly rubbish on the story/strategic piece. haha