Second episode was better, mainly because there were fewer opportunities for stupid.
Sure, there were bits that still annoyed me, like the way they treated the outdoors as a magical safe zone. Like SEAL guy coming out of the Hospital of Death and immediately taking off his respirator, because Safe Zone, Virus Can't Tag Me Here a foot outside the doors. Like the obsession with dials counting down, where everyone had exactly 60 minutes of air, down to the second. Or the trauma stabilization scene, where I felt they were playing a dial game again, only with the blood pressure cuff. That felt like a game where if pressure counts down to zero, you lose!
So there was stupid, it just that the stupid bothered me less.
If it wasn't as bad, it wasn't exactly good either. Aside from the destroyer blowing things up, that was good. That, and the warehouse firefight scene made me want to play XCom again.