VR - Is it really going to be a success? Or, thanks Time for starting a discussion!

No, but I’d like to. Keep Talking And Nobody Explodes is a great VR game scratching much the same itch, but this doesn’t require flipping through a fraying manual.

Free game

I laugh, but is there actually VR porn? I am always behind the time on these things.

Oh sweet summer child! :)

There are a number of 180° binaural videos available for download and stream covering a wide range of topics. Some even embed signals to activate Bluetooth connected peripherals for maximum immersiveness.

(note these are stereo videos too so have depth, and are not just flat panoramics)

The next great PC VR headset

$600
4k full rgb resolution per eye + 90hz + Mechanical ipd
audio + lens from Index
Tracking with 4 cameras like Rift S + Touch-like controllers

One potential problem with the G2 is how it’ll handle controller tracking in room-scale games (e.g. Half Life Alyx). With the lighthouses for Vive Pro, I have seamless tracking no matter where I move my hands. Concerned that G2 will be a step backwards here.

I’m very much looking forward to the next gen of headsets that will go beyond the Index and Vive Pro, but is the G2 that headset?

I play HL:A on my Quest, which also uses inside out tracking, and I’ve never had an issue. Tracking is seamless, and because it’s wireless I also get full freedom of movement (within my Guardian box) which really helps immersion in that game.

Great to hear! I played HL:A with a corded Vive Pro, and while an awesome experience, I can only imagine how wireless would have been.

I’ve never had an issue with controllers on my Quest either. Inside-out tracking is amazing, and people sometimes forget that when your hands are out of view, you can’t see them, so fudging the motion using the accelerometers and gyros is more than “good enough” to get by.

Contractors is having a push these days. The other day they launched a big update, including mod support and beta crossplay with Quest

and today they have a sale of 50% off in Steam. No idea if it’s worth it or not despite all that, if the multiplayer is dead already or what.

Pixel Reef says the PC version of the game will see some new features including “continuous move support, upgraded visuals, gameplay tweaks, an expanded sandbox mode, more animals, plants as well as items.”

Speaking of horror and VR, who here actually plays these? I’m a fan of good horror movies for sure but fuck playing that in VR. I’ve tried the carnival shooter on PSVR and the Resident 7 VR demo and quickly said NOPE to those. Maybe that puts me in the extreme minority but the realism of VR (however clownish the might be) was just too much for me.

I would, if they ever decided to bring Resident Evil 7 VR to PC… :(

I don’t think there’s much else that is really well-done horror, instead there’s a lot of cheap jump scare stuff.

Though some guy is doing a mod for the infamous P.T. demo using HL:A:

I’ve only tried a handful.

Rush of Blood got me a few times with the jumpy scares. I actually really enjoyed that, and my family did too.

RE7’s demo did nothing for me. I don’t know if it wasn’t a problem on my end, but the monster characters went too close to the screen to be scary & were glitchy instead.

There was another horror game they gave with PS+, they live die or something like that. It was spooky without being too much for me. Turns out there’s a flashlight and I played half the game creeping around dark hallways without it.

Haha dying in an out-of-control triplane is horror enough for me, thank you lol.

So, is there any consensus on what the “best” VR peripheral is these days? I put “best” in quotation marks because I know it depends on criteria, but if someone was looking for a VR headset and had these things to factor in

  • Ease of use. I dont want to use ten billion wires and setup
  • Price is of little to no objection. I kinda tend to want to pay a bit more if its better
  • I have a pretty beefy pc and want something that can utilize that.

I have been looking myself, of course, and have seen Oculus Quest (64 GB?) and the steam headset, but was curious what the Qt3 hivemind had to say!

Thanks!

Well, for PC the native VR headsets are the Rift S and the Valve Index.

One is $400 an the other $1000. Rift S has more ease of use. Index beats it in several other areas and needs indeed a beefy pc (it can reach very high screen refresh).