War for the Overworld (DK remake)

What I want to know is WHY this thread wasn’t created earlier, and WHY it hasn’t sat comfortably on top of the games threads.

WHAT. THE. FUCK.

https://wftogame.com/

Carry on, shitlords.

Not sure I get the anger…

Imagine someone wandering down the street, holding the Holy Grail, and wandering right in front of, say, Arthur, King of the Britons.

He doesn’t notice. The guy wanders off. Then somebody says, “HEY DIDJA HEAR ABOUT THE GUY WHO HAD THE HOLY GRAIL?”

I mean, this is a big deal. Or it should be. Dungeons was a cock-tease, plain and simple, that was worth nothing but ire. This one actually has the Peter Molyneux kiss of death on it, srsly.

As a huge fan of Dungeon Keeper and DK2 (I even wrote some popular maps for DK2) I am… going to wait and see on this.

So were the Overlord games and the Bond themed one (which manged to be an ok game). I’ve been cautiously optimistic about this one for a while but I’m not convinced anyone is really going to recapture the DK magic.

That doesn’t look like a very good remake of Donkey Kong.

-Tom

It’s not finished yet. I’m sure they’ll add the barrels and stuff later.

Based on the videos from the sources above, this is not going to be Overlord, Dungeons, or Evil Genius. It looks like a HD-skinned DK. This makes me happy. I think these folks aren’t fucking around with the “well, it’s INSPIRED by DK,” we’re getting a “this IS DK”.

Which normally I’d be irritated with, but with the complete lack of all things Dungeon Keeper since DK2, I’m awfully excited about just a “HD remake”. They can branch out into new and innovative things in a sequel, if they’re successful enough to fund it. :)

OK, “Bedrock Beta” is out for this over at Steam, $20. Quick look shows:

  1. Slavishness to DK2 design, which is good. Look, I don’t want a “reimaging” of the old girl. I want the old girl’s direct descendant. Heh, heh, heh.
  2. Some core components in and working. Imps dig and improve. Monsters show up if you open up a portal.
  3. There’s a long, long way to go left for this game. The UI is programmer UI. Rooms don’t really function (build a treasure room; imps continue to deposit around dungeon heart, etc.) Most of the content isn’t there yet, including most audio.

Recommendation: buy now only if you have a hard-on for DK2 and absolutely release you are seeing a WIP and want to save a little money over the final release price. Everyone else should stay away until it is cooked.

I’d be ecstatic with a HD remake. Too many attempts to re-make the classic formulae but losing something in the process for me.

Decent sized patch landed tonight. Lots of new stuff. I wish I had time to try some of it out, but there is just too much else on my plate right now.

Patch notes: https://forum.subterraneangames.com/threads/patch-notes-bedrock-beta-v0-4-0-Überlord.5788/

Played several hours of DK2 last weekend, which is still a fantastic game, and I am amazed at how well the visuals hold up. So it isn’t high on my wish list of HD remakes. Sure, I’ll give these folks $20, but I’d give a kidney for a MechWarrior 3 HD remake…

Will this game have a real overworld component? Or will it just be something basic, like “send guys on a mission” or something?

I briefly wrote about WFTO as part of my Rezzed coverage:

“Of the two existing Dungeon Keepers (no, the iOS version doesn’t count) War for the Overworld seems to be channelling the sequel the most, what with its brighter colour scheme, horizontal UI, lighter tone, and (my favourite) the micropiglet slaughterpen. It’s a generous and honest update judging from the time I had with the tutorial and first level but it wasn’t obvious what the major differences and presumably improvements were over Bullfrog’s seminal do-badders, so I grabbed a developer and threw him on the rack to torture some information out of him. He’d done this before (no doubt on camera with a mic in his face) because he knew exactly what to say. Branching specialisations instead of linear research, minion and group allocation and multiple call-to-arm flags for more strategic manoeuvring and control, no mindless dumping of your minions on the enemy [edit: mana is depleted for dropping minions I believe, in addition to the ‘stun’ mechanic], special chambers on each map to discourage turtling and I’m sure I spotted some sort of way of stopping minions from moving into certain areas — a very welcome addition if so. If you’re a fan of Dungeon Keeper (and why the hell not eh?) then this is one you should definitely be keeping your eye on. It’s currently in ‘Bedrock Beta’ (v0.3.2) and available to purchase and play from Subterranean Games’ site.”

I thought it looked a little garish in the same way as DKII and after playing DKI recently, will be surprised if they manage to pull off the same level of personality, whether down to the script and delivery, or the animations and behavioural AI quirks (like spiders having a penchant for freezing prisoners or hellhounds urinating on corpses in the graveyard to aid decomposition). Either way, it’s looking really promising.

Anybody play any of the latest builds? Version 1.0 drops tomorrow, although they admit they still need to clean up a few bugs. I’m tempted to pick it up, but I’m currently having fun with KeeperRL, so I was hoping to hear something about it before purchasing.

RPS article for those inclined to read it.
http://www.rockpapershotgun.com/2015/04/01/dungeon-keeper-remake/

Judging by this recent video https://youtu.be/xESrx1EFj6I there are still huge problems with the graphics. And the bad language is putting me off too.

[EDIT: Don’t watch the vid if you’re French LOL]

I have this game wishlisted, but haven’t picked it up yet.

Amanda, when you say “bad language”, are you referring to broken English/French/Whatever language or vulgarity?

Just finished watching the Australian release trailer, which is just an upside-down view of the game (because it’s for Australia) and a narrator with a mild Australian accent swearing a lot (with a bunch of bleeps).

What looks better are the first two reviews that give it pretty high praise, provided the bugs get squashed sooner rather than later. The third is less positive, saying it needs more playtesting and polishing, beyond the bug hunt.
Reviews can be found here
http://www.thejimquisition.com/2015/04/war-for-the-overworld-review/
http://mousenjoypad.com/reviews/pc/war-for-the-overworld-review/
http://www.capsulecomputers.com.au/2015/03/war-for-the-overworld-review/

You spoiled the April Fools joke.