What the.... Hellgate: London returns


#151

The tutorial is underwhelming and poorly written.
It actually enters the “so awkward it is funny” territory.

But this isn’t the kind of game that needs a tutorial to begin with, if you ever played an RPG with itemization and skills before.
If not… well, IIRC, Diablo did not have a tutorial either, but I managed. And I must’ve been 10-12 or so.


#152

Sure, but this idea that, “It’s their IP and they can do whatever they want with it, and people don’t have a right to complain” can be taken to the extreme. I mean, there is some change of some type that potentially any or every person could feel is significant.


#153

The original game didn’t have respawning enemies inside the same instance, it worked the same way as Diablo 3.


#154

This version does, but I only find it mildly annoying.


#155

Completely agree. Respawning enemies make a game unplayable for me (other than after significant plot developments, or lengthy passages of time - and even that’s not my preference). It’s dampens enthusiasm for even great games, like System Shock 2, which had a relatively mild respawning system, and makes games like the Call of Duty or Left for Dead series just annoying and unpleasant - never been able to stick with a game like that for very long - just ruins the game for me.

So they introduced respawning everywhere in HG:L, or just new areas? If the former, I’m going to delete my download immediately, and I was looking forward to playing this again. Maybe I’ll dig out my disks instead.


#156

Expectations for this hitting a Steam sale any time soon?


#157

It’s already 25% off for launch with a base price of $13. Can’t see it going much lower in the upcoming sales, maybe 33% off.


#158

F that noise, I bought it 12 years ago.


#159

Oh god, you’re not really one of those people are you?


#160

If by those people you mean people that won’t pay for the same game twice on the same platform, then yes I am.


#161

It’s a shame I only have two eyes to roll.


#162

I see six eyes in your avatar.


#163

Then all of them rolled.


#164

You are aware that there is no way these Korean devs, 10+ years after the orignal game released, could even check for the legality of your game and give you this version for free, even if they wanted?

Besides, this is about 10€, so… ???


#165

Everywhere. Every instance with mobs has very quick respawns. You can’t even kite a tough boss around as a ranged character like the old days. I was trying to fight one earlier and as I started to back away I ran into mobs in a part of the instance I had just cleared through merely seconds before. I don’t even think it’s time based. It’s more proximity based now. It’s the absolute worst form of mob respawning ever.


#166

I… don’t… care… ???


#167

It’s ok. We don’t care about you having unreasonable expectations either. :)


#168

You are right, though.
Reality just gets in the way.

March on.


#169

Whew! This is so much worse than I remember.


#170

omg this game was pretty much a kiting simulator to start with