This game is incredibly frustrating, even on the default difficulty. I don’t know how you guys play it on the harder difficulty levels. It’s incredibly fun and exciting when things go your way, but, yeah, that never happens in WotC.
Mind control remains incredibly OP’d. If they MC a high-ish ranger with the blademaster or whatever ability and they’re surrounded by allies because you’re attacking a UFO? Yeah, you’re done. Just ALT-F4 because that ranger will one-shot your whole team.
I love how the Chosen are weak against one type of the new rebel classes, but – hah! – mine are all dead due to bullshit. My templar ran up to one-shot a Muton. Missed, of course. So I ran her as far as way as possible on her second action. Didn’t matter, he just ran up to her and one-shot her instead. Yeah, that’s the breaks of XCOM - she missed, so she deserved to die. Except I sort of need these newer more powerful classes to counter the newer more powerful enemies, and mine are all dead.
I finally manage to use the Skulljack on a Commander, only to remember, oh yeah, that spawns a miniboss that would give a Chosen a run for their money. A miniboss I was totally unprepared for. Reload. Next map, there’s a Commander, but oh joy, here comes a Chosen. That Commander is going to die, no Skulljack bullshit for him.
I also love how killing a Chosen does fuck all. Here’s some AP for the classes you don’t have because they died to typical XCOM bullshit.
In the XCOM2 base game, I had to restart twice before I got a good game going. Won on my third campaign. I’m already on my third campaign in WotC.