I have an imported version published by Atlus, no Namco. And the private server works perfect. I am mostly not in human form, so no invasions.
4-2 Shrine of storms took me a couple of hours (including the boss). The run to the boss is so long and there is so much that went wrong every run, even falling from the cliff … and the Reapers are a pain in the neck. And the gosts and there magic laser beam. The enemy placement is so that it does impede you the most. And then you die at the boss and everything again.
Huh, I actually saw another one in Stonefang Tunnel. It was clearly a “tutorial” ghost this time, as it was repeatedly pulling a lever needed to progress. The weird thing is, though, that by then you must have, of course, pulled a very similar lever in the first level to get to Phalanx, so this one seems entirely superfluous.
Oh wow, I just looked at the system requirements for the CPU. Ouch. My CPU is about 6 years behind the one required. Although that’s recommended specs. Minimum specs just say any x64 capable processor.
Alright I tried it out. After going through all that damned procedure, I don’t get a playable frame rate. So I’m going to delete everything again. It’s not even close to being playable on my machine, it’s a damned slide show and the audio cuts in and out and enemies in the tutorial area appear and disappear, it’s a complete mess on my meager machine.
It helps that the intro plays every time the game boots up. I always let it play up to when they show the Knight. Then I skip to the main menu. But that opening aerial scene where we’re flying over everything, and we see a corpse upside down as the narrator intones her dire narration? Pure gold. It gets me in the right mood every time.
Dark Souls 3 had a pretty neat intro too, but sadly it only plays the first time you start the game, so the only way to see it again is to start a new character I think.