AoW1 was my introduction to the 4x genre, so it felt the most “correct.” Having to found cities in other games felt strange.
It has a certain purity of form to it, uncluttered and streamlined in many ways. Also, there is a very highly underrated and unknown game mode that never made it into the sequels, called leaders off, where you played with just the default units of your race. That made very unit very important, as you couldn’t coast with your leader (non existent) or your heroes (limited) as much.
Racial governance is one of the easier things to mod.
Imo the game works just as well, actually better, without settlers. I happen to think the same in Planetfall with the settlers off mode there. Things get very tense indeed When you have 5 or 6 cities, and might lose one.
2000 hrs of Aow3 and I’m sure some skill comes with it. But there are many things I do wrong and I often play without thinking, even in Planetfall. It’s the “fun, just messing around” part of the game. The great thing is both games are amplified in their value for me when I actually concentrate, which tends to work best if I play hr or less sessions. anything else and I start going into automatic mode. Problem is, it’s hard to stop after an hr…