Battlestar Galactica 24 - These aren't the Craigs you're looking for

Boooooo

Yay!

FTL it is.

My circuits are tingling,

Where to put the civvie? @Lantz @soondifferent

I could put a sacrificial lamb in 2 to keep the raiders at bay, or just in 6? Maybe 6 is best in case of any baits coming up in checks

No delegate, I think I will launch into 4?

There was a leadership request somewhere back there.

3 would be the better sacrifice I think, but 6 probably gives move options.

i will place the civvie in 6

launch in 4 viper mkvii
cag in 4 viper mkvii

Don’t have anything better at the moment so

play assign vice president boomer
draw 2 politics

@rho21

Well you’ve managed to solve the threat of raider activation, so of course that won’t be happening.

image

@soondifferent: your choice again.

So it comes down to a die roll.

Better start praying to the RNGesus

Oh boy…

So they need to hit twice for locations
Then roll for damage for another location

We have the other two tokens still in there, guess we’ll see!

I’m voting top option ofcourse, fuel token is still in there so don’t want to lose that way

Top option please @rho21

Right, let’s see what those missiles do.
Rolls are 2, 5. One hit, which destroys some food supplies. Food is now 3.
Jump prep to 60%.

@scottagibson: two cards to draw please.

Can’t make a new board right now.

@rho211 treachery, 1 engineering

So Galactica has just two damage tokens now, and they can jump on @Lantz ‘s turn, right?

Three. Ott broke FTL. I don’t believe they can jump before soon’s turn.

Phew… I need a new heart after this game

@Otthegreat What do you think? I’m thinking try to reduce the jump track / draw damage tokens. I don’t see how the raiders can help us now, they’ll just keep chasing the civvy. We need to delay the jump, I guess.

@rho21 Sorry, can you confirm where the civvies and the raiders are? I have a civvy in 5 and one in 6, raiders in 2, 3, and 4?

Fuel, command, Armory and hangar deck still left? @rho21

@scottagibson: yes, there are also vipers in 4. Your hand is updated now. Feel free to wait for a board if you like, it will be about 90 minutes.

@jeffreyb: that is correct.

@rho21 I’ll move to the basestar bridge and select jump track and damage tokens

Yeah I think we need to try to delay the jump, and that leaves damage as the best second option.