Typical toaster humor.
Maybe the Cylon detector should have consisted of telling dad jokes.
Positive Cards:
Politics: 1 CP, 4 PP
Tactics: 2 LS, 5 CS
Negative Cards:
Leadership: 3 RO
Treachery: 0 B, 0 B, 0 B
Note - Treachery and Piloting reshuffled when destiny shuffled after the first card (odd number destiny is something special).
@Perky_Goth chose a new location.
Since location choice won’t affect this, for the sake of efficiency, @CraigM lead us out
That was close.
Shipyard.
I forgot to push my saves to work this morning so delayed until this afternoon. Apologies
It’s fine, we get to live a few more hours.
I uh, have everything created and ready (mostly) for a 13 Distance Four Destinations game. Just…so you all know. Just…in case.
I am so excited…Even if I don’t make it in due to RNG I’m gonna check it feverishly
I have space for 8 players. Just in case.
Positive Cards:
Engineering: 3 C
Negative Cards:
Piloting: 1 EM, 5 RI
Treachery: 5 EaW
Check is Reckless: 0 DC and 3 PV
@Perky_Goth receives a mutiny (EaW) and returns to detention.
Humans receive a Treachery
@Perky_Goth chose someone for a mutiny (PV)
-1 Morale to 3
@Perky_Goth discard 1 card due to your ability.
Jump Prep +1
@CraigM your draw?
…
Mutiny to Saul, I guess me, if you haven’t distributed it
Discard 3 ABM
Self-harm is starting to look pretty good right now.
Good point
I meant me.
Without a vacillating CL, I’m not sure this could have worked.