Battlestar Galactica 34 - Rule 34

2 cards @Lantz

Need your card.

It is known.

@soondifferent I don’t even know what to say about your cards…

Entertaining?

He’s having a rough go of it with the prison distillery

A bit too much bite in the moonshine.

Just be happy the Admiral is wearing pants. I am very happy we didn’t settle on that really warm planet.

You’re mistaken, sir. I’m making nuclear moonshine in Raptor torpedo tubes.

Anyway, I was looking at the wrong list of cards. 3 cards instead @Lantz

Positive Cards:
Leadership - 3 DE
Tactics - 2 LS
Treachery - 0DC, 3 ABM, 3PV, 3 PV, 4 VO, 4 VO, 5EaW

Negative Cards:
Politics - 2 CP
Engineering - 1 R
Piloting - 1 EM

@Jorn_Weines you have to decide how to sequence ABM and the two PV’s with there only being 4 treachery cards available.

Check is Reckless: 0 B, 0 B, 3 ABM, bait does nothing ABM will also do nothing due to a lack of treachery cards.

@Jorn_Weines after you sequence those, pick who leaves Detention and then galactica will be arriving.

We’ll do PV, PV and then ABM (so none into Destiny right?). Then @Perky_Goth gets to leave Detention.

lol

Move to shipyard

Nuke Breeder’s Canyon @Lantz


@Knightsaber you have your hand (engineering & leadership for everyone’s sake)

Appreciate an extra set of eyes on this, as I had to do like 1000 things.

You don’t get to leave :P

There should still be a Centurion on Galactica.

Gosh I don’t know what to do. Galactica is here so we can leave NC now. Hum.

I’ll borrow a card from the Admiral via cozy Six skill, and hit up Crisis Canyon again. @Lantz

soon can have an Engineering, why not.

As per @Jorn_Weines’s repeated suggestions I’m going to start running sans pants. Flee while you can.

This is fine.

Agh I think the humans have this one.