4 New Caprica crisis on human turns, yes, which would be hard enough.
A CS would’ve been really brilliant this turn, but it can’t happen all the time.
I guess we need more ships if we want to survive the jump. On the other hand, giving the Cylons a taste of the resistance is also fun.
Morale is a long shot unless we have an SP. Prepping/evacuating as a single action seems ineffectual in the face of what needs to be done, but I guess it’s still progress.
Shipyard action, evacuate a ship (so we don’t have 8 raiders shooting at Galactica)
Lantz
1727
@Perky_Goth To space 3 or 4?
Lantz
1728
While you are deciding things:

CraigM
1731
Treachery and Piloting @Lantz
A kind crisis for once. We still get the evacuation since it’s separate right?
Lantz
1733
Evacuation is part of the ‘Prepare for Jump’ process. It’s all skipped
CraigM
1734
I mean I am magnanimous and would allow you to change your choice in this case.
CraigM
1737
Hmm, thinking. While I could pull the crisis lever, I also think that a more active role with Raiders could help.
In fact shooting Galactica directly could be beneficial, as they have no means to repair it.
@Cuthbert you on board for plan Big Badda Boom?
@Knightsaber given your situation would that help you at least reveal another motive?
I am beyond help at this point.
I mean quite literally, I can no longer win the game.
Lantz
1739
Isn’t winning the moderator mistakes that we made along the way?
We could try and get morale back up for you.
Won’t help at this point. Carry on.