Getting that goblin ring as early as possible is a insane time saver… BOOM!
Wonder if you can use two, one on companion and one for yourself.
On my Witch Doctor, I found that ring at level 60, near the middle of Act V.
On Season play last night, my Monk found that ring right before butcher, at level 13. Yay!
Sadly I haven’t found any “normal items” for the goblin to pick up. When playing story, normal items are everywhere. But when you’re going from one bounty to the next, it’s rare to run into them.
Grast.
Just started my HC seasonal Monk now.
Saw one person on my friends list… Paragon rank 493… How many days have this season been open for?
When I started playing last night after work, the season hadn’t started yet. I think it started around 14 or 15 hours ago now, if someone doesn’t need any sleep.
vyshka
5969
It opened at 5pm PDT yesterday
Can’t cube a legendary for its ability without Death’s Breaths…which mean level 60. So, in the first run of a season, you can’t rely on the cube for leveling. Second and subsequent characters though are easy-peasy.
Can always grind them for souls though, and you never have enough souls.
Particularly weapons! DPS scales from your weapon and while leveling your output falls off a cliff unless you find an upgrade every 5 levels or so. And by find an upgrade, I mean just got to the blacksmith and make a better as it is a more reliable method to keep on the curve.
Until you get nontrivial crit from gear, jamming the best ruby you can craft into a socketed weapon is a huge dps increase as well.
One of the objectives this season (I assume these change every season?) is to socket gems into five items. I haven’t found a single socketable item yet. So this one might be a challenge to finish too. I’m guessing sockets will start showing up soon once I get into my 20s.
Oh, LOL, yeah that’s actually a super easy one. Normal playing will see that one done.
And we are cooking!
Curb stomping T6/7 already. Lucked out with a few drops - Convention, Stone of Jordan, RoRG - all very handy this early on. Scythe is a nice damage and essence booster and pairs beautifully with the bone spikes/bone nova boots, Ancient Parthan defenders for stun mitigation and cubed Aquillas Cuirass.
Tip: once you have one gem and one item with a socket, you can satisfy this requirement by socketing and removing 5 times.
So Rathma’s is the season set? That’s tempting.
Yup, took me a bit to get a skill mix right. Tip - slotting Revive has a drastic effect on reducing the Army of Dead cooldown on account of rolling around with 10 additional minions, each with their own chance to proc the 2-piece bonus. Worked a lot better once I swapped it in to replace the golem. Particularly useful before you get the 6 piece bonus and start laying down skelly mages to boost your damage.
I discovered with my non-season guy that Revive is way better than it looks, once your kill speed is high enough. The guys last more than long enough, and like all corpse skills it has no cast time or resource cost so you just spam it at will.
I also found (this was with the dumb Bone Spear set, but still) that the Flesh Golem rune that lets him explode into 8 corpses is actually awesome for rifts where you’re trying to get things moving. Obviously with that set you literally need to devour things before it functions, but I imagine that’d be helpful with Rathma as well? IDK.
Hmm, maybe I’ll take a short break from FF12 to do a little monster hunting…
True - I am a big fan of Steve Blum, he was great in Bulletstorm too.
“Nice view. Wanna make out? Just two gruff military hardened dudes sitting in an elevator snuggling out their woes in a totally hetero way.”
So, I’m thinking I should focus on Act 1 bounties while I’m levelling my seasonal character to try to get a RROG. Is that a bad idea?