Diablo IV - A Return To Darkness

https://www.washingtonpost.com/video-games/2022/12/08/diablo-iv-release-date-crunch/

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he company is incentivizing employees to “crunch,” an industry term referring to working late evenings and weekends outside of regular work hours, by promising them perks some workers say are paltry.

The best-selling Diablo series has not seen a new mainline installment since 2012, and fans have been eagerly anticipating the latest. Developers, in turn, have been afraid of disappointing gamers, and in interviews, they described a beleaguered process of trying to meet a release date that feels unlikely without many hours of overtime or cut features. The release date has already shifted multiple times, they said.

Fifteen current and former Blizzard employees spoke to The Washington Post on the condition of anonymity because they were not authorized to speak publicly about company operations. They described a mounting sense of dissatisfaction and malaise among employees as they endured leadership changes at Activision Blizzard and on the “Diablo IV” team. The Diablo team has been losing talent for over a year, as employees look for more competitive wages and better work conditions elsewhere, according to employees. One group of about 20 developers working on one portion of the game saw about half of its members leave within a year, according to two former employees. Blizzard did not comment on attrition on the “Diablo IV” team.