Divinity: Original Sin 2 - Use more elements than Captain Planet!

I am working my way through the lizard consulate and I got to say the fights are getting pretty ridiculous. The last couple of flights all seemed to devolve into my party fighting five guys who are super spread out and hard to get to, four of whom cast crazy amounts of spells every turn. I swear those guys all eat sleep and dream Necrofire. Oh yeah, did I mention that they also can teleport every other turn and cast terrified/charm every third turn? I’m making it through there but it is feeling more and more like a slog instead of an enjoyable experience.