Ill have to try the one under the arena, I forgot about that one… The other vendors are definitely level capped.
I am once again thinking about starting over, which I shouldn’t because Ill never finish this game if I keep restarting.
My current issue is that my main tank guy does a shit-ton of AoE fire damage among other things. The problem is that all the mobs totally ignore him and run to my casters / weaker guys and beat them down. If my main guy tries to help, he sets everyone on fire.
My next idea is to focus on the physical side of things which means melee dudes, earth damage, and necromancy damage.
I am think 2, 2H warriors, 1 or two summoners. I can’t decide if 2 summoners or 1 summoner and 1 archer type.
All of them will have 1 pt in fire for clarity (the amount of ‘mental’ status effects is crazy). 2 in water and 2 in earth. After all that, the warriors will focus on warfare and necromancy, where as the casters will focus on summing until they hit 10 ranks and then maybe necromancy / earth .