I would think you know me by now. When i’m quiet after a turn i’ve done well. The quieter i am, the better i probably did. Unless i havent seen the turn yet, in which case, i’m quiet because i haven’t seen the turn yet. When i say a turn’s a disaster, it’s probably some real good news for you :)
oh, you’ll have to be more specific on that. I think i know what you mean, but there was a few things i did, and none of them really worked out. One of which i’m…really disappointed with. I think that’s the one you’re referring to. Ya…opportunity lost there.
I feel, the communication was actually fine…I simply made a mistake. More on that in the #nobullshit section.
Well, the cat’s been out of the bag for a bit now, so no real harm in chatting about it. He is on the fucking hero list, after all. Just a rando event. Happened early and was probably the best event i had in the game until about turn 30 or so. He’s good, but i dont think i use vampires optimally. Maybe @legowarrior can give me some pointers.
[nobullshit]
i read this recently and it kinda resonated with me…
the same is true with armies in dominions. For the newer players out there, never send out an army/commander you’re not prepared to lose. Obviously, you dont intend to lose it, nor want to lose it, but you should always be prepared that anything that leaves your doors is susceptible to loss. In some cases, of course, things inside your doors are susceptible to loss…such is dominions, and is probably why us vets love it so.
The fault of this turn, in its entirety, is mine. Some of you might of heard this from me before, and its still true now, but frequently I’ll do a ‘rough cast’ of a turn as soon as i receive it. Then over the playing time, i’ll nudge it based on ideas i have, or things i remembered or stuff that gets talked about. In this case, in my trial move, I never advanced my armies to the capital. In fact, an hour before submission, they weren’t going there. But then i had a realization that it would be a great time to hit the capital. I was removed so it wasn’t expected, his major thugs were far afield, and in one swoop, i’d be able to lock out his gold and gem production. It was pretty brilliant.
I never, ever, ever…considered the thought that fomoria would attack there. I actually spent way more time thinking about whether he would range up to the two provinces I did take. I didn’t think he would…but i was thinking about that. And part of that is a lesson is how you (in this case, I) think. If I were in Fomoria’s place, i would never have rushed the capital. Now, that i think back on it, I probably would have done that 5 years ago. But now, me, nope, i’d pull off that and secure some space around me. That’s why I’m not on the capital already - because there is value in waiting sometimes.
And there’s value in just doing sometimes.
And the second part i find amusing in the knife-twisting way. In our discussions so far, i’ve never talked about the capital. I talked a lot about lanes, and perhaps zones, but i always left the capital absent in those discussions. My reasoning for that was pretty plain in my mind - i didn’t know the circumstances. I wouldn’t want to say the capital was mine, or pans or fomorias, because I simply didn’t know who would be in position to seize it. And i should have planned for that.
Sometimes, i’m too clever for myself. And that’s not just a dom thing, that’s a reality thing. I have some terrific imagination at times and i see shit that other people just dont see. It’s incredible! And it’s easy. And I’m baffled both at how easy it is for me, and how difficult it is for other people. Of course, the flip side of that is there are other times where it is really just dead simple, and I couldn’t see if it was the only thing in front of my face - i’d be looking for 3, 4 or 5 dimensions, when there were but two, and the play in consideration was the pawn taking my king.
This was one of those. I really should have seen it coming.
But that said, there’s some good out of it. For the most part, my losses are easily replaced. There’s some painful sacreds that will take a few turns to replace, but for the rest, they’re either ready to go or soon would be. The yazzads are a bit uncomfortable, but thats just a gem cost. The most difficult pills were the commanders, and the most important one got out(somehow). Caelum took a body blow, but we’ll be fine. And if the choice is between me getting obliterated or my ally, I’m glad it happened this way. For one, it’s my fault. For two, I’ve the more easily replaceable troops. For three, it was my fucking fault.
[/nobullshit]