Ha ha! The ONE WIN I have in the games in this forum is with early age Pan. in that game, I took a Treant pretender with incredibly good scales (not turmoil) and spammed out an incredible number of revellers. Stealthy guys who attack and defend with a base of 13 made my expansion really fast. An early war brought on by Abysia was defeated by centaur warriors engaging his infantry, but it took a lot to deal with all the fire elementals a later player brought in. I then focused primarily on Alteration. Swarm, Maws of Earth, and kept going till I got to Alt 9. Each Pan designated to lead troops, equipped with enough earth boosters, cast Army of Gold or Lead. I had handfuls of Maenads, but the cheap chaff I valued was the harpies free spawned from the hero. Pyrhic was my main enemy there, with his fog warriors vs my army of gold or lead. But by that time, I had killed off Abysia, Jotun, and had Arco on the ropes. Stealthy troops attacking with lots of protection, combined with harpy scouts carrying up new gems and scouting every relevant province, in some times two or more, gave me great intel.
But in LIzzies, I took Ur. And seeing how it devolved to a ‘wait and see’ quickly, I decided to attack Pan to liven things up. It turned out…poorly.
One thing I will say is that the game I am playing with milspec’s group of 13 players is that it is not a case of wait and see. They are…aggressive. My plan of getting a sleeping pretender did not turn out that well.