I can’t argue with you about this. We’ll see how it plays out. You may be right. I think I mentioned that my feeling was that if I won the war with Machaka I was still on the losing end of the proposition. Lots of territory and enemies and few thrones.
Frankly if Phaeacia really can take down ind…He’s in good shape with respect to thrones. (which after all ARE the point of the game.)
If nothing else I’ve kept Kelan from having a free hand for the next 10 turns. Blood’s a killer in the end game.
i think Phaeacia can take me down… i haven’t come up with a strategy as yet for High HP/High Prot/FAM… which is two thrones in my (former) territory, one has just been taken, one I left with a high indy army, but easily taken out at this stage.
Personally, I’m worried about the late game. Machaka doesn’t have a ton of tools to do awesome things in the late game, like Pythium, with its summons, or Abysia with blood.
Appreciate the write up, @pyrhic. Sounds like some key decisions will shape the late game. I wonder what alliances are forming in secret. Or not so secret, since it sounds like the late game is here.
I’m excited by the next few turns. I think we’ll see some crazy magic.
Also, I’m enjoying the fact that the mod has really made some usually ignored nations seem very much viable. Especially Fire magic, with the nerf of Rain.
What the…??
Not sure how that happened, but it did.
Looks like it won’t cost me much, but dang…
Just when you think you understand this game you see new ways you failed.