I always felt the problem is, first person shooters has evolved to other subgenres, like the fps/stealth games, the fps/rpg or fps/adventure games, the realistic/inmmersive fps games, the “Hollywood” fps" (CoD, etc) but they are more like cousins, not true sons of Doom. We need someone that believe truly in the original formula, but bold enough to make a FPS that in one hand it feels a true action game without need to concede to other genres, but in the other hand changed and evolved enough to be a step forward and not the nth remake of “old schoold FPS with a modern engine”. It’s of course, a delicate goal to succeed. I feel the forwards steps we had a lot of times were more sidesteps.
If you put player chosen dialogues and a good plot in a fps, well, it can be very cool, but you are not improving the previous pure fps, but really doing a fps/adventure game.