Yeah, I was thinking more on the login server / authentication side, or something in their infrastructure that tracks all these instances. Maybe a database issue or some bottleneck where all these individual servers need to communicate back to.
Let’s be honest, nothing about Fallout 76 seems to be particularly well-thought out or executed along best practices in the industry. :)
I’ve got about 500 atoms in approx. 3 hours of play. I’m mostly aimlessly wandering as well so I could have more if I’d focused on questing, as it does appear to be a reward for missions and events.
It’s like most games (f2p or not) with in-game stuff to buy. The first hit is going to be very easy to get. Hell, some of them literally just “gift” you a small amount of fun-bucks and walk you through the process of buying some cheap knick-knack.
Ah, memories of EQ and DAOC raids where you healed by looking at the floor and clicking on the UI of a healing mod, in order to avoid a pure slide show.
I cannot believe how much time I spent with Fallout 4 and just cannot imagine playing this. How’s it doing? I mean if it ends up good I’ll run in but it just looked so messy. But the scenery looks nice and well it is the first Fallout to actually take place nearby …
I love those mini RP communities that often form in online games:
So Many A True Nerd decided to build a camp specifically for newbies.
You have all of the basic necessities there: a purified water pump, a cooking station, and various workbenches to craft supplies. This, on its own, isn’t difficult to find in the overworld or even make yourself, but Many A True Nerd went further than that: anyone who walks by his camp gets offered free bespoke weapons, armor, and even free ammo. It’s wonderful.