Man, that walker that was stuck in the sand sure had a nasty case of crabs. <rimshot>
Totally agree with Tom on this week's episode. That was, hands down, the worst staging of a zombie peril scene in the history of TWD, perhaps in all zombie film ever. They had all the time in the world to collect the things they had found (including the much needed medicine), put it all in the boat, and still be safely out to sea long before the shambling horde ever closed on them. Expending all your ammo in a useless attempt to thin the horde is simply stupid, and way out of character for Salazar, who along with Strand would be the most likely character to recognize that they need to save the bullets for the PEOPLE they meet who are a threat, not the walkers. And why the urgency on the big boat? "We have to leave, NOW!". Really, why? Because zombies can swim that far out to sea, against the tide and currents? Um, no. Finally, Nick's epiphany about zombie gore camo comes how exactly? It's not part of his encounter with crabs walker, and they never show what happens with the other one that falls into the pit. I suppose we're meant to infer that because crabs walker was on top of Nick, clumsy walker did not attempt to eat him, and thus Nick figured out gore camo. Seems like a stretch.
Also, I doubt the Flight 462 chick is going away just yet. The kid might not be long for the show though, which is yet another totally out of character move this week, as ruthless as she seemed on the plane, how the hell is it that she just can't being herself to end the kid's obvious pain and misery, but instead keeps someone who could die and turn at any time in the boat with her? Dumb.