In case you were not familiar with the game, it was an adventure game that felt a bit like a proto Last Express : you had to wander around, figure the participants schedule, interview them and such.
But baring all that real game… game, you could game the game (hrrm) by going to a couple of the guest’s rooms, grabbing a few items, going to a crypt, opening a secret passageway, and you were basically done. Ironically, without hearing the hint of a voice. Or not making any sense of the actual game.
I must confess I don’t even recall what the game was really about. Bits gave a lasting impression, like the eerie digitalized bell of the gorgeous little chapel.