I reckon the game’s title is going to be the name of a country.

Was there a game called “Cambodia” for the TRS-80? If so, it’s that game!

The Way of the Mummifying Pist 2

part%204

Raaka-tu

THANK GOODNESS i was beginning to develop a complex. Peter Olafson gets it.

This early text adventure game had one particularly cruel puzzle that hinged on noticing that one of two nearly identical rooms was gray, while the other was grey.

Alternate cover of the TRS-80 Color Computer version:

image

This shit led to cat-hair mustaches, syphilis, and degeneracy in the Western world.

(Ah, those days of VERB-NOUN text adventures a la Scott Adams)

File under: Puzzles That Should only Exist in Nord & Bert Couldn’t Make Head or Tails of It

@Peter_Olafson, your turn!

I’m grateful for a reminder, but it appears I’ll have to pass. I didn’t consult the rules before I played and no longer have any suitable games. Apologies. :(

Jesus, poor @peterb

Now I have to decide how easy or hard to go. HMMMMMM.

Dalek vs Guntank

CORRECT!

[checks notes]

oh wait, sorry, INCORRECT!

Argh, that must be Silas’s non-Wolfenstein classic that I read about, but I can’t remember the name.

Robot Wars?

Close enough, you win!

Robotwar is fascinating and still very playable today. The language is very…FORTH-like.

SCAN
  AIM + 5 TO AIM                    ; MOVE GUN
  AIM TO RADAR                      ; SEND RADAR PULSE
LOOP
  IF RADAR < 0 GOSUB FIRE           ; TEST RADAR
  GOTO SCAN
FIRE
  0 - RADAR TO SHOT                 ; FIRE THE GUN
  ENDSUB

Ojebction! It’s meant to be pronounced “Robo-Twar”, obviously.

From Robo Twars to…

Rhâ, I know you, old medieval scribing fool!