Such an awesome experience that was… I really thought we’d see so much more like it too.
Oh yes! I’m a patron of his. He’s done lots of cracking covers so definitely check out his channel.
Yea, I just don’t understand why we don’t have more of those. That sub-genre was so popular. Maybe the difficulties experienced by Tilted Mill scared more developers away. At least we have Anno 1800.
I got really good at this when it was in the arcades, and could play for about an hour on one quarter, I need to go look up the browser version!!!
I thought Harvest Moon was kind of dead in the water for a long time aside from some 3DS based games I didn’t love and then came Stardew Valley. You never know when someone might just get the passion and the determination to bring something back so… here’s to hoping.
Speaking of which I am just in love with oggling my own current game :)
The artists at Blue Byte are amazing.
Yeah, I played all of those I listed to death. Gravitar was brilliant, reminded me a lot of Tempest because at the higher difficulty level the maps went invisible so you had to remember the landscape from memory just like the 2nd to highest level of Tempest had the entire series invisible.
And now for an arcade blast from the past: https://my.ign.com/atari/gravitar
After playing that 18 hours straight with a friend to see if we could get it to roll I had everything about this star wars game permanently ingrained in my head to the point I could close my eyes and still see it.
Even though looking at this I can’t believe how much of the screen the UI took up.
This one makes me warm, fuzzy, and incredibly tense and terrified:
Oh yeah, Xcom, never going to forget that one.
Childhood trauma in 256 colors.
I endorse this screenshot.
I never played this version of Rebelstar but I remember looking at the adverts for it for ages in my Dad’s computer magazine and imagining what it’d be like. So for me it’s this version: