Is amazing. I’ve been playing quite a lot (probably waaaay too much, as I’ve not eaten yet today).
The new classes are a major source of enjoyment. They take the game in an entirely new direction. There was a skill rebalance just prior, which probably destroyed most of the old hoh fame farming builds, and also seriously changed the pve scene (spirit bond farmers are no more).
Even crazier is the in game stuff they added. A whole new style of salvaging that has me actually using and upgrading weapons, rather than simply crafting a max one and moving on. You can now choose what you salvage from a weapon, and may even have the weapon stick around. They also changed how armor works, in that you salvage and apply what were once inherent mods that came with the armor. Very cool.
They also changed pvp character creation to reflect what a lot of users have demanded (ability to change secondary and armor/weaps without reloading). The only bad thing here is that we lost the pre-builds, which means that newbie players will lack any guide as to what a good build is. Which is MOST DEFINITELY le suck.
Also, they changed how builds are created. You can now save them and then transfer them out of the game with a single line of text.
This is my favorite monk build (bl), saved in the template format: ATRxIb4Dh706KJ1jJSYcmkBJCA
Finally, the story is actually fairly good. I haven’t had a “groaaan, what a shitty line” moment, unlike Factions, where I was in serious pain whenever Togo spoke, or Prophecies, where Rurik was an annoying goon whose destruction I begged for. I’ve even watched all the cinematics, which, as my guild can tell you, is unprecedented.
If you have not previously tried Guild Wars, this would be the expansion to go for it on. If you have the original, buy this mofo. It is most excellent.